When it comes to the App Store on the Librem 5 I would suggest a pay-what-you-want model. The developer suggests a price for their work. You can pay more, less, or nothing at all. Developers should get rewarded for their efforts. We reap the benefits of freedom from their applications and I think they deserve more than just our moral support, after all, they are spending their time and money to meet a need for all of us out there. Now, this is not a new idea of course. The newest example I can think of would be is being used by Elementary OS. Check it out https://developer.elementary.io/ Once you click on the link you can scroll down and see how they have set up monetization. They use Stripe but I’m sure other methods can be used if Purism would so choose. And the monetization split could be different also. I’m just showing an example here. You can check out the Appstore on Elementary OS to see it in action. Go to timestamp 1:42 in the video.
One of the reasons I’m suggesting this is that, in the past, we have seen good apps depreciate and no longer function on other platforms simply because the developer has no time, and especially no money. They created the app from their passion for a platform or system. However, to maintain an application takes time and resources. I’m willing to help out any developer who produces apps that I enjoy. This way we show support for app developers, not only in keeping great apps alive but also improve. This can only build a solid selection of apps for all to use. Your thoughts?